Unity3D for Linux
While rating your games I came across several written using Unity3D, which is understandable as it looks like a modern 3d Flash on steroids. However, there still is no Linux player available, so go and...
View ArticleCosmic Heist Postmortem
So, Cosmic Heist was my entry for the recent Ludum Dare compo. It was a major success by my reckoning, as it was completed in time. That aside, however, I would like to write a little about how things...
View ArticleUrth gets submitted to ALL the things
Well no not ALL the things, but some of the things. Some of the things is better than no things at all. It’s currently available on the android market and pending in a bunch of other places so I’m...
View ArticleI’m in with MoonScript
Hi, this is my first Ludum Dare. I’ve messed around in game development before but never really completed anything. I hope the stress of the competition acts as a great motivator. I just released my...
View ArticleI’m *probably* in…
Still on the fence here, as I’ve been crunching for a few weeks, currently have a splitting headache, and could use a few days off instead. But… OTOH, the Kobo II Tech Preview is now on-line, which...
View ArticleI’m in this year!
Right, I’m in! This is my first year of ld, so don’t expect anything special. I’m (probably) going to use: Pyglet + Pymunk + Python and I’m developing on Linux My development will be done in...
View ArticleA question to Linux and Windows Users
I’m currently in the process of producing a makefile to compile my (future) game. However, In my interest to target as many people as possible I would link to know the following: What OS are you using?...
View ArticleProgress
It’s looking good so far. I have a rendering engine and most of an animation engine. However, I’ve run into a problem art. I forgot about my animating skills. Oh well, I just need to play with it a bit...
View ArticlePlanets are falling from the air.
One of the key elements is almost done. My planets are being spawned, rotated and moved down and I can easly add more planets. And I’m still able to compile it to Android, HTML5, SWF and Linux....
View ArticlePlayable
I finaly have a playable version of the game Now I only have to fix some bugs and than I can add additional stuff. You can play the HTML5 version here: http://games.corne.info/LD/LD23/6/html5/bin/ Used...
View ArticleCompiled, Compiled, Compiled and Submited
Wow, NME works great thanks all people working on NME/haXe. So I have submited my game and it is working on: Android (http://games.corne.info/LD/LD23/release/dist/astronautics-android.apk) Linux...
View ArticleWalkthrough this World with Me
Posted a Linux version video demonstration. Still doesn’t tell you how to win, but that’s kind of the point.
View Article150 Rated – Favorite Picks + Tiny Defenders Postmortem
I’ll start with the part that’ll interest more people….now that I’ve rated 150 entries, here are my top 7! (in no particular order) Bottlecolonies By tcstyle : A clever little strategy/puzzle game,...
View ArticleSuper Genome – Timelapse and Postmortem
Keeping with the ludum dare tradition, time to do a little analysis on what went right and wrong during my development this time! Before I get started with that though, for one I’d like to apologize,...
View ArticleOh yeah I’m in
After I made my warmup game (play) here’s the obligatory I’m in post: Platform: Html5 Javascript Editor: gedit (code completion is for wimps) Frameworks: box2d, modified cocos2d-javascript, jquery...
View ArticleGame submitted
Just finished submitting my little game for the compo. With 10 hours still in the clock, I could’ve probably still polished it, but some rest & laxin sounds nice since gotta go to work tomorrow The...
View ArticleEmpire Reclaimed – Finished!
In Empire Reclaimed you play as a race of conquerors who have returned to an empire they abandoned centuries ago. Command Cortex Transport ships and deploy your fighters to decimate cities. Play Online...
View ArticleNight of the First Day
So, spent lots of time and work on the sort-of-game idea I had for the theme. Math was involved and sketching occured, evidence can be found here: All in all, I feel pretty good about how the game is...
View ArticleFinished!
After thirty hours of work, I can proudly say I finished my game for this Ludum Dare. I called the game “Nothing is impossible”. Is a platform game where you must control two characters in a split...
View ArticleMy no entry for LD26, still too slow to coding, next time!
I started to work in “No Time To Stop” near the Ludum Dare 26 and my idea was enter with it but unfortunately no arrived with enough gameplay, still i’m to slow to code :S At first the game was made...
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